Football New Brunswick  
17 & Under , 15 & Under, 13 & Under Spring Programs
Developmental Rules

                                                                                                                        Revised May 20, 2005

GAME LENGTH

Games will consist of four 12 minute quarters timed in accordance with the Canadian Rulebook for Tackle Football.

GENERAL

(1)  Teams are permitted to practice a maximum of 25 hours.

(2)  No player can go both ways in the same quarter. This permits players to play both offense and
defence, just not at the same time.

(3) There will be no overtime in games.

(5) In U13 and U15 kicked converts will be worth 2 points. Run or pass converts will be worth 1 point.

(6) All games will be played in accordance with the Canadian Rulebook for Tackle Football unless   otherwise specified herein.

                            15 & UNDER  DEVELOPMENTAL RULES
 

DEFENCE

(1) The defence can blitz a maximum of 6 players on any given play. This is a "gentlemen's agreement" between the coaches.

OFFENCE

(1)  Teams will play 4 down football with the one yard neutral zone. The offence will use the extra down for the development of the passing game. This is a "gentlemen's agreement" between the coaches.

                                 13 & UNDER  DEVELOPMENTAL RULES 

GENERAL


(1)  No kickoffs. Teams begin scrimmage from their own 35 yard line.

(2) Teams are permitted to punt. There will be no rush on the punter. No fake punts. No onside players. Players on the kicking team cannot cross the line of scrimmage until the ball is in the air. Players on the receiving team will line up in a "normal" punt return formation and cannot retreat  until the ball is snapped. Punts will be run back in a normal manner.
     

DEFENCE

(1) The defence can attempt to "overwhelm" the offence by a maximum of one player on any given  play. This can be done by either having one more defensive lineman than the the offense has interior offensive lineman (ie. C, G, T, TE) or by blitzing or rushing one linebacker. Defensive backs are not allowed to blitz.
       Linebackers must line up, at least, 3 yards off the line of scrimmage. Defensive halfbacks must line up, at least, 7 yards off the line of scrimmage. Corners are exempt from this rule.
       If this rule is violated the defence will be penalized 5 yards for "illegal defence". In order to minimize penalties, it is strongly recommended that the defensive captain keep the Line Umpire informed of planned blitzes. 
       This rule is not in effect when there is two yards or less to go for a first down or when the offense is scrimmaging inside the defensive team's 5 yard line.

OFFENCE

(1)  Teams will play 4 down football with the one yard neutral zone. The offence must throw a legal forward pass on at least one of the first three downs in each series of downs
        Failure to do so will result in an "Illegal Procedure" penalty. Officials will not stop play until the ball is dead. Attempting to pass and getting sacked or being forced to run will not satisfy this rule. The ball must be thrown as a legal forward pass. A lateral pass will not satisfy this rule. Officials should point this out to a team that has just thrown a lateral pass. A five yard penalty will be applied and the down repeated. The offensive team will still be obligated to pass the ball again after the penalty has been applied.
        The defensive team has the option to decline the penalty, let the play stand and bring up fourth down. The offensive team can run the ball on fourth down. In order to avoid this penalty teams are strongly advised to pass on either first or second down.       

(2)  No trick plays (e.g. fumble/rooskie, hook and ladder, double reverses, etc.). Offenses should emphasize basic, fundamental football.